Every Oni on Floor 4, Ranked

By TD2 Guides Team Published Updated Community-sourced · version-sensitive · reviewed August 27, 2026
Every Oni on Floor 4, RankedThe House TD 2 · Updated 2026-08-27

What this page helps you decide: which Oni encounter is the one your team is not ready for

Floor 4, Ganesha's Revenge, is built almost entirely from one enemy family, and the Oni come in a clear power order that repeats across rooms. Knowing which Oni you are facing tells you the health before the bar appears, and several of them show up in more than one room.

Community Floor 4 Ganesha's Revenge guide — video guide thumbnail
Video by Rubenakayoshii on YouTube — click to watch
Official promotional image from The House TD 2
Room finaleHealthWater OniRoom 1540,000Fire OniRoom 4738,000Shadow GaneshaRoom 51,125,000
The gentle climb across four rooms, then the jump

The small Oni are a fixed trio

Yellow Oni at 90,000, Red Oni at 108,000 and the Oni Warlord at 135,000 arrive together on wave 10 of Oni Gates and reappear later in the floor - Yellow and Red on wave 14 of Withered Garden, and both plus the Warlord among the returning bosses in Shadow Courtyard. They are 20% apart from each other in health, which is close enough that no special preparation separates them; what matters is that they arrive as a group totalling 333,000. That is a grouped wave in everything but name, and single target boards handle it badly for the usual reason.

The room finales climb steadily

Water Oni closes room one at 540,000, Shadow Oni room two at 594,000, Rot Oni room three at 657,000 and Fire Oni room four at 738,000, before Shadow Ganesha finishes the floor at 1,125,000. The four Oni finales rise by about 10% each time, which is one of the gentlest curves in the game - and then Shadow Ganesha jumps 52% above the last of them. So Floor 4 difficulty is not spread across its rooms; it is concentrated almost entirely in the final one. A team that clears Fire Oni comfortably is still not necessarily ready for the floor.

Burning Throne is the room shape problem, not the health problem

Fire Oni at 738,000 is not the largest thing on the floor, but Burning Throne is where many teams stop. It has seven entrances, the most in the game, and units can only be placed on wooden platforms above lava. Both constraints attack layout rather than damage: seven spawn points make entrance defence impossible, and restricted tiles mean you cannot compensate by adding more units. This is the room where damage per slot matters more than team total, so units with high totals assembled from many cheap copies lose most of their value.

Shadow Courtyard brings everything back

The final room returns the Angry Oni, Yellow Oni, Red Oni, Oni Warlord and the Empress during its waves before Shadow Ganesha arrives on wave 21. It has six entrances and one exit, so unlike Burning Throne everything converges and damage near the exit sees the whole floor worth of returning bosses. It is also cited as a good place to obtain Page Fours. The practical approach is to treat the returning bosses as a long grouped sequence rather than as individual encounters - they are all enemies you have already beaten once, and the challenge is sustaining through them with enough board intact for the 1,125,000 finale.

Step-by-Step

  1. Yellow, Red and Warlord Oni arrive together on wave 10 for 333,000 combined.
  2. Room finales climb gently: 540,000, 594,000, 657,000, 738,000.
  3. Shadow Ganesha jumps 52% above Fire Oni at 1,125,000.
  4. Burning Throne restricts placement to platforms - rank units by damage per slot there.
  5. Shadow Courtyard converges on one exit despite six entrances.

Data Tables

Every documented Oni encounter on Floor 4
EnemyRoomWaveHP
Shadow GaneshaShadow Courtyard211,125,000
Fire OniBurning Throne19738,000
Rot OniWithered Garden18657,000
Shadow OniOni Gates17594,000
Water OniFloor Shrine15540,000
EmpressWithered Garden9180,000
Angry OniFloor Shrine8162,000
Oni WarlordOni Gates10135,000
Red OniOni Gates10108,000
Yellow OniOni Gates1090,000

Figures are player-reported in community video WSIfdqA6Ja4 by Rubenakayoshii, not developer-published. Ratios, shares and expected values are our own arithmetic on those figures. Checked 2026-08-27.

Tips & Notes

  • Floor 4 difficulty is concentrated in its last room - the four Oni finales before it are only 10% apart.

FAQ

What is the final boss of Floor 4 in The House TD 2?

Shadow Ganesha, on wave 21 of Shadow Courtyard, at 1,125,000 HP - the largest boss in the normal game.

Which Floor 4 room is the hardest?

Burning Throne stops the most teams because of seven entrances and platform-only placement, even though Shadow Courtyard holds the bigger boss.

Do the small Oni come back later?

Yes. Yellow and Red Oni return in Withered Garden, and Yellow, Red, the Warlord, Angry Oni and the Empress all return in Shadow Courtyard.

Oni encounters
10
Floor finale
Shadow Ganesha, 1,125,000
Hardest layout
Burning Throne, 7 entrances
Checked
2026-08-27

Sources