Endless Mode: Regular vs Gauntlet
What this page helps you decide: whether Regular or Gauntlet better matches the speed controls, risk and reward pool you want to farm.
Endless is entered through the elevator and splits into Regular and the mode now called Gauntlet; the August 15 launch guide called the second path Conquest. Multiple August 15 videos independently show that Endless and Endless Gardens exist, while the detailed mechanics and reward percentages here come from Rubenakayoshii community videos. The modes and rows are version-sensitive, not official developer documentation.
Source trail and mode-name change
EUmC22K1HTw by Rubenakayoshii (2026-08-15) supplies the detailed launch mechanics. PJs6XM3AL6g, noOgY3VozQI and Xyo2Yp0896o, also from August 15, independently corroborate the update's existence and Garden Endless play. The newer 0YtNQwrUIS4 comparison (2026-08-19) uses Gauntlet, so this page treats Conquest as an older label rather than a third mode.
Why the reward rows are not normalized
The displayed Gauntlet W75+ percentages add to 98.88%, while Regular W50+ adds to 100.03%. Rounding could explain part of the difference; an omitted row or non-exclusive rewards could also explain it. Without an official schema we preserve the source values and flag the mismatch instead of forcing either table to 100%.
Step-by-Step
- Enter Endless through the elevator and choose the mode shown by your current build. Older launch coverage may say Conquest where the newer comparison says Gauntlet.
- Use Garden Coins for the Featured Unit shown by the current Endless shop. Do not assume the featured unit or price is permanent.
- In Regular, the August 15 guide reports four entrances and one exit plus purchasable Shrooms that improve attack speed, damage or range. Personal rewards improve as the run goes farther.
- In Gauntlet, the same guide reports no 2x or 3x speed controls. Wave choices can grant a buff, strengthen enemies or sometimes affect troop damage, trading convenience for a richer chest pool.
- Compare reward rows only at their stated thresholds: the newer snapshot labels Gauntlet W75+ and Regular W50+. A value from one threshold is not an all-wave base rate.
- Stop based on consistent clears, not one rare result. The public tables do not establish whether every row is mutually exclusive, and one mode total is below 100 while the other is slightly above.
Data Tables
| Feature | Regular | Gauntlet |
|---|---|---|
| Speed controls | Community guide describes normal speed options | No 2x / 3x in the cited guide |
| Layout / choices | 4 entrances, 1 exit | Wave-by-wave buff or difficulty choices |
| Run upgrades | Buy Shrooms for attack speed, damage or range | Choice outcomes can strengthen the run or enemies |
| Reward framing | Personal rewards improve with distance | More chests and rarer urn opportunity |
| Latest table threshold | W50+ | W75+ |
Mechanics source: EUmC22K1HTw by Rubenakayoshii, 2026-08-15. Newer naming and thresholds: 0YtNQwrUIS4, 2026-08-19. Community data, not official rules.
| Reward | Gauntlet W75+ | Regular W50+ |
|---|---|---|
| Garden Coins | 39% · 433-650 | 39% · 240-360 |
| Coins | 28% · 142-214 | 36% · 65-97 |
| Voodoo Tokens | 10% · 1-3 | 7% · 1-2 |
| Faction XP | 9% · 385-577 | 9% · 217-325 |
| XP | 3% · 180-271 | 3% · 130-195 |
| Plague Orb | 3% | 2% |
| Hand Torch | 2% | 2% |
| Batpack | 2% | 1% |
| Blink Mask | 1% | Not listed |
| Moon Mask | 1% | Not listed |
| Ethereal Amulet | Not listed | 1% |
| Void Orb | 0.60% | Not listed |
| Demonic Effigy | 0.20% | Not listed |
| The Watcher Urn | 0.08% | Not listed |
| TombStone Urn | Not listed | 0.03% |
Single detailed reward source: 0YtNQwrUIS4 by Rubenakayoshii, published 2026-08-19. Gauntlet rows total 98.88%; Regular rows total 100.03%. Possible rounding, omitted rows or non-exclusive rewards mean this must not be presented as a complete normalized loot table.
Tips & Notes
- Regular is the simpler place to learn the four-lane layout and use speed controls; Gauntlet removes those speed options and adds wave decisions.
- The August 15 guide mentions a Mythical Urn in Regular and a Secret Urn chance in Gauntlet. The August 19 table names specific urn rows at later wave thresholds; treat the newer named rows as a dated snapshot, not a permanent guarantee.
FAQ
Is Conquest different from Gauntlet?
The August 15 launch guide called the second Endless path Conquest, while the August 19 comparison calls it Gauntlet. We treat that as a mode-name update, not proof of a separate third mode.
Can I use 2x or 3x in Gauntlet?
The cited August 15 community guide reports no 2x or 3x in that mode. Check the current UI because the game remains early beta.
What are the odds of The Watcher Urn?
One August 19 community table reports 0.08% in Gauntlet at W75+. That is a threshold-specific, non-official snapshot, not a universal summon rate.
Do the Endless reward rates add to 100%?
Not cleanly: the displayed Gauntlet rows total 98.88% and Regular rows 100.03%. We preserve the source values and flag rounding, omissions or non-exclusive rewards as unresolved.